AI Insights · Timothy · July 2023
Top 5 Tycoon Games on iOS in UAE: Q2 2023 Performance
Discover the performance trends of the top 5 tycoon games on iOS in the UAE during Q2 2023, including metrics on downloads, revenue, and active users.
In the second quarter of 2023, the top 5 tycoon games on iOS in the United Arab Emirates exhibited varied performance trends. Here's a breakdown of their weekly downloads, revenue, and active users, based on data from Sensor Tower.
Last Fortress: Underground experienced fluctuations in weekly revenue, peaking at approximately $29.6K in the final week of June. Downloads saw a significant drop mid-quarter, reaching a low of 146 in mid-May but rebounding to 270 by the end of June. Weekly active users showed a downward trend, decreasing from 1.7K at the beginning of April to around 1K by the end of June.
Township maintained a relatively stable performance. Weekly revenue peaked at around $22K at the end of March, with a slight dip in mid-June to about $11.5K, before recovering to $14.6K by the end of June. Downloads fluctuated, hitting a high of 3.3K in early May and settling at 1.9K in the last week of June. Active users remained consistent, averaging around 18K to 20K throughout the quarter.
Hay Day saw a varied performance in terms of weekly revenue, with a notable peak of $17.7K in late March and a low of $6.9K in mid-April. Downloads showed a downward trend, starting at 2.5K in late March and reaching a low of 1K in mid-June, before recovering to 1.9K by the end of June. Active users remained strong, averaging around 40K to 45K throughout the quarter.
Family Island — Farming game had a steady revenue stream, peaking at approximately $6.4K at the end of March and maintaining around $6.2K by the end of June. Downloads showed a significant decline, starting at 1.7K in late March and dropping to 357 in early June, before slightly recovering to 819 by the end of June. Active users remained relatively stable, averaging around 6K to 7K.
Frozen City exhibited a notable decline in performance. Weekly revenue hit a high of $4.9K at the end of March but dropped to $1.4K in early June, before recovering to $3.9K by the end of June. Downloads also saw a downward trend, starting at 2.8K in late March and falling to 394 in early June, before rising to 1K by the end of June. Active users decreased from 4.7K in late March to around 2.5K by the end of June.
For more insights into the performance of these and other apps, visit Sensor Tower.